The new chapter who died in daylight is delayed

summation

  • The behavioral dialogue is the upcoming content of Daylight, which is delayed for three weeks, focusing on solving long problems and important bugs.

  • The update introduces features such as a system that detects surrender options and survivor trolling behavior.

  • Updates include gameplay adjustment, custom game improvement, and improved accessibility.

The behavior dialogue announced a delay for three weeks. Died in daylightNew chapters including lifts, collections and PTBs and upcoming content (previously scheduled for February 18). The developer mentioned that other events in Calendar will be affected by the study because the studio wants to focus on the studio for a long time. Died in daylight Problems and quality of life.

Died in daylight It is a popular asymmetric multi -player survival horror game that interacts with five player maps, and one is in charge of killing four other people while trying to escape. The title has evolved over the years Died in daylight Introducing innovative cooperative mechanics. The 2V8 mode has a new way for the player to experience the game from the point of view of the killer. Despite the popularity of the game, the developer tried to solve some problems for a long time.

relevant

Died in Sunlight: 8th largest survivor

Quiet is decisive in death with sunlight, and these characters are quite opposite to players who want or avoid further challenges.

In a video dealing with a fan, the behavioral dialogue explained the next step of taking the life quality function that requires the studio. Unfortunately, in the case of the player, this means that the coming content will be delayed three weeks, starting with PTB, which will be released on February 18. important Died in daylight problem.

The upcoming content died with a three -week delayed daylight

According to the developer, the problem includes “long -term player pain points”, existing systems improvement and important bug modifications. The update starts with some improvements to reach the game on April 2 and will be released in two stages. The first stage update will focus on solving the slug problem by introducing a surrender option with other solutions related to the chaos shuffle repetition. Although the developer did not provide more details. In addition, the behavior solves the “Next next” problem, where survivors troll the game in a particular way by applying a new system that can easily detect this behavior.

It is also a new quest system, preview function Died in daylight More parts will be added to the lobby's privileges, AFK detection improvement, a large amount of blood dots, and the first stage. We will continue to focus on similar aspects with balance adjustment.

In the second stage, including the improvement of custom game, accessibility, and reputation compensation, the quality of life may be expected. You can be disappointed while waiting for a new content for a longer time Died in daylight We will continue to solve annoying problems and develop new functions.

I died with the cover of the daylight tag page



Released

June 14, 2016

ESRB

Mature M: Blood and Gore, intense violence, strong language

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